Staff Simulation Scientist/Engineer (Bay Area / Paris / Remote) Job at GenesisAI, San Francisco, CA

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  • GenesisAI
  • San Francisco, CA

Job Description

What You'll Do
  • Develop a high-throughput, GPU-based simulation pipeline (primarily rigid body simulation for robots) to train robotics foundation models
  • Implement essential robotics features, including actuators, sensors, and controllers, in collaboration with the robotics team
  • Work with the policy training team to bridge the sim-to-real gap
  • Develop a real-to-sim pipeline in collaboration with the asset generation team
  • Collaborate with a team of driven individuals committed to building general-purpose Physical AI
What You'll Bring
  • Passion for your craft and demonstrated excellence in physics simulation engineering
  • Exceptional ownership and initiative-finding and solving problems independently
  • Extensive experience in physics simulation, with a preference for expertise in rigid body simulation, FEM, CFD
  • Insights and requests from a robotic researcher/engineer's perspective for improving user experience
  • Proficiency in CUDA and GPU programming
  • Bonus: Experience in robotics control

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